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How to automate

How to automate

There are many ways to automate a model railway layout. The traditional method deals with all the security stuff in a way quite similar to how real railways do it. A lot of electronics are mounted under the tracks to adjust points, turnouts, occupation of blocs etc. Gamesontrack introduces a somewhat different method focusing on easiness and simplicity in order that as much as possible is operated in a controlled way.

Gamesontrack apply a simple scripting method to state commands and put them into a sequence. We add to this a multiple set of timers (pauses where you are just running), and a conditional structure where further operation depends on block occupation, points, turnout positions, speed directions, etc.  Then we allow the users to build as many automation sequences as they wish, and let sequences call each other. This tool is exceptionally simple since it completely reflects the already introduced command language, with which you are familiar.

We have seen both small and large layouts, up to 40 m2, being automated by means of this method. The good news for users is the cost savings on electronics such as braking modules, more read contacts, etc. These means can then be used for developing the layout instead. An even larger benefit is how quickly get ready to run and the many things you can do. The ability to script your thinking in terms of a set of standard commands and use simple block conditions are the advantages which most people find attractive.
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Find the bug
For any model train enthusiasts wiring and cabling under the layout is a major challenge. Countless are the wire bundles, which from time to time have be scrapped when the layout is built on. And countless are the error searches where a problem must be found among a jungle of wires, where the color, the bundling, or the mark up is not up-to-date. But the worst is probably that many enthusiasts and many young people think it is too cumbersome, and therefore throws himself over the alternatives.

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Voice Control
In cell phones voice control has been an option for some time, however very few people use it. The problem is that the model assumes you as a user to train the phone and learn the device your way of speaking. And you forget how you trained the phone, thus is does not work after a while again.
Gamesontrack is different. We use already spoken standard libraries created by 1000-4000 people from most parts of the country.
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How to automate
There are many ways to do automisation of a model railway layout. The traditional method deals with doing all the security stuff as a copy of the real railway. That means putting a lot of electronics under the tracks for how to adjust points, turnouts, occupation of blocks etc. Gamesontrack introduces a somewhat different method with focus on easiness and simplicity in order to get as much as possible to operate in a controlled way.
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